Rigging Reel

“Pepe Silvia” was my intro project in learning the entire 3D animation pipeline. Starting with some audio from ‘Its Always Sunny in Philadelphia”. When I started working on Pepe Silvia, I knew I wanted to have a strong emphasis on stylization. Using a mixture of digitally painted textures in procreate and custom compositing effects in premiere, I was able to create a stylized result I’m very happy with.

Learn more and see the full project breakdown here

Look Design

On the right is my latest Rigging Reel. This includes my rigging work from ‘Popped or Alive’ and ‘Where the water went’

The models in this video are not my own.

Submarine Room

My character design, sculpted and posed in Z-Brush.

Page under construction.

Pepe Silvia is an animated short created in Maya, with a heavy focus in stylized graphics and compositing.

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Soda Runner is an animation created in 3Ds Max that mimics 80s and 90s video game aesthetics.

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This is not my concept, but I worked from an image to create this 3D render in Maya. I did the models, textures, and lighting.

Page under construction.

Sanctuary is a 360 VR video artwork made in 3Ds Max. Stylized water and lighting combine to create a surreal experience.

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Popped or Alive is a Looney-Tunes-style western featuring balloon characters. I am responsible for rigging the main trio.

Page under construction.

Popped or Alive Rigs

WTWW Robot Rig

I was responsible for rigging the robot in ‘Where the Water Went’ A hybrid short film that follows some children on an alien planet.

Page under construction.

An advanced rig, with FK/IK stretch and Bind Ctrls.

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Advanced Rig

Oriental Room

I designed this oriental room, from concept to the final 3D render in Maya. I did the models, textures, and lighting.

Page under construction.

Shingle Model